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3D Air-A Game model by EvilQueenie 3D Air-A Game model by EvilQueenie
So I finally finished my model of Air, sure took a while! But now she's done and ready to be placed in any game!! XD
I'm quite pleased with the end result here~ and what makes me even more happy is that the art director from Massive (Ubisoft) visited our uni and he praised my model! *u*

Polycount, about 12k


If you like what you see here you should check out my homepage, where you can find textures and wireframe as well: [link] Click it!

thanks for looking :blowkiss:
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Daily Deviation

Given 2013-11-07
The execution and softness of this model are really well done! Check out the rest of this deviants gallery for more amazing work 3D Air-A Game model by ~EvilQueenie ( Featured by PolyMune )
:iconnasghar-the-great:
nasghar-the-great Featured By Owner Dec 17, 2013  Hobbyist Digital Artist
looks great, well done! do you do all your own textures? i work in 3d too (Blender) but when it comes to textures i get stuck :S
Reply
:iconevilqueenie:
EvilQueenie Featured By Owner Jan 16, 2014  Professional Digital Artist
All the textures have been made by me yes :D the diffuse is handpainted, the normal map has been baked from a high-poly 
Can be seen here if you're interested kerstinedin.com/
Reply
:iconnasghar-the-great:
nasghar-the-great Featured By Owner Jan 29, 2014  Hobbyist Digital Artist
awesome work. i love it XD
Reply
:iconcennie:
cennie Featured By Owner Nov 8, 2013  Student Digital Artist
This is good! 
love it :love:
Reply
:iconevilqueenie:
EvilQueenie Featured By Owner Nov 10, 2013  Professional Digital Artist
Thank you kindly :dummy:
Reply
:iconillusiondrive:
IllusionDrive Featured By Owner Nov 8, 2013  Hobbyist Digital Artist
This is soo cool, with what promgram did you do it?
Reply
:iconevilqueenie:
EvilQueenie Featured By Owner Nov 10, 2013  Professional Digital Artist
Thanks and lots of programs XD
Sculpt - Zbrush, clean up, pose - maya, main textures - photoshop and marmoset for rendering...to keep it short C:
Reply
:iconfullerjames:
fullerjames Featured By Owner Nov 8, 2013
very nice
Reply
:iconevilqueenie:
EvilQueenie Featured By Owner Nov 10, 2013  Professional Digital Artist
Thanks!
Reply
:iconscionicspectre:
ScionicSpectre Featured By Owner Nov 8, 2013  Professional Digital Artist
It's actually pretty well optimized- I guess a fair portion of those polygons are in the face. It really doesn't seem to be 12k.

That said, congratulations on the feedback you got. I'm surprised I haven't seen any of your work before- you've got my watch.
Reply
:iconevilqueenie:
EvilQueenie Featured By Owner Nov 10, 2013  Professional Digital Artist
Yeah, if you're interested you can see the wireframe on my homepage, but yeah quite a lot for the face and about 2k for the hair
Thank you very much :heart:
Reply
:icongeminidrake:
geminidrake Featured By Owner Nov 7, 2013  Student Artist
Ooh! It's so pretty! Awesome work! Keep it up!
Reply
:iconevilqueenie:
EvilQueenie Featured By Owner Nov 10, 2013  Professional Digital Artist
Hey thanks a lot! :D
Reply
:icongeminidrake:
geminidrake Featured By Owner Nov 10, 2013  Student Artist
No problem! :D
Reply
:iconedu-nizama:
Edu-Nizama Featured By Owner Nov 7, 2013  Hobbyist Interface Designer
Es modelado digital=?
Reply
:iconevilqueenie:
EvilQueenie Featured By Owner Nov 10, 2013  Professional Digital Artist
ehh...si? XD made in 3D maya and Zbrush
Reply
:iconjmk-prime:
JMK-Prime Featured By Owner Nov 7, 2013  Student General Artist
nICE.
Reply
:iconevilqueenie:
EvilQueenie Featured By Owner Nov 10, 2013  Professional Digital Artist
tHANKS ;D
Reply
:iconsol-tamida:
Sol-Tamida Featured By Owner Nov 7, 2013  Professional Filmographer
So are you going to rig it?
Reply
:iconevilqueenie:
EvilQueenie Featured By Owner Nov 10, 2013  Professional Digital Artist
It is rigged, but with a script I downloaded and only very simple so I could give her a few poses
Reply
:iconsol-tamida:
Sol-Tamida Featured By Owner Nov 10, 2013  Professional Filmographer
Oh I see, darn, it would have been fun to have had a fully maneuverable model, but I guess its better than nothing.  It looks good ^^
Reply
:iconthegalleryofeve:
TheGalleryOfEve Featured By Owner Nov 7, 2013  Hobbyist Digital Artist
Congratulations on your well-deserved DD!!! :iconflyingheartsplz::iconlainloveplz::iconflyingheartsplz: :clap::clap::clap:
Reply
:iconevilqueenie:
EvilQueenie Featured By Owner Nov 10, 2013  Professional Digital Artist
Thank you <3
Reply
:icontarzok:
Tarzok Featured By Owner Nov 7, 2013
:clap::clap::clap:
Reply
:iconevilqueenie:
EvilQueenie Featured By Owner Nov 10, 2013  Professional Digital Artist
:bow:
Reply
:iconxerxestexastoast:
XerxesTexasToast Featured By Owner Nov 7, 2013  Student General Artist
So many ribbons! I love it!
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:iconevilqueenie:
EvilQueenie Featured By Owner Nov 10, 2013  Professional Digital Artist
It's actually supposed to be hair XD but I don't blame you, it is pretty hard to tell ;P Thanks!
Reply
:iconxerxestexastoast:
XerxesTexasToast Featured By Owner Nov 10, 2013  Student General Artist
Holy crap, that's even better!
Reply
:iconstorm12:
storm12 Featured By Owner Nov 7, 2013
wow this is so cool, she is awesome :) really great amount of effort put into this, you can tell, well done :D
Reply
:iconevilqueenie:
EvilQueenie Featured By Owner Nov 10, 2013  Professional Digital Artist
Thank you very much X)
Reply
:iconsherberttcat:
SherbertTCat Featured By Owner Nov 7, 2013  Hobbyist Digital Artist
12k is considered low poly now, which blows my mind!
Man, back when I did game design, you wanted your models to weigh in at max of 2k.
Reply
:iconevilqueenie:
EvilQueenie Featured By Owner Nov 10, 2013  Professional Digital Artist
Yeah I know XD soon 30k is avarage, at least for consoles :0
What kind of games did you work with? :D
Reply
:iconsherberttcat:
SherbertTCat Featured By Owner Nov 10, 2013  Hobbyist Digital Artist
2002/2003's Latest greatest edition of 3D Gamestudio, as well as something else which was a Quake 3 derivative.
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:iconsnowconesolid:
Snowconesolid Featured By Owner Nov 7, 2013  Hobbyist Digital Artist
Great model!
Reply
:iconevilqueenie:
EvilQueenie Featured By Owner Nov 10, 2013  Professional Digital Artist
Thanks!
Reply
:icondragonknight575:
Dragonknight575 Featured By Owner Nov 7, 2013  Hobbyist Digital Artist
ooh, fancy. >w>
Reply
:iconevilqueenie:
EvilQueenie Featured By Owner Nov 10, 2013  Professional Digital Artist
Thanks!
Reply
:icondragonknight575:
Dragonknight575 Featured By Owner Nov 11, 2013  Hobbyist Digital Artist
Your welcome. :3
Reply
:iconanaheist:
AnaHeist Featured By Owner Nov 7, 2013  Student General Artist
What program did you use? Ö
Nice character, I love it! :3
Reply
:iconevilqueenie:
EvilQueenie Featured By Owner Nov 10, 2013  Professional Digital Artist
Ooooh many programs XD First a sculpt in Zbrush, then built a low poly, gave it quite a bit of work in maya, drew the diffuse and spec texture in photoshop, something for the normal map which I can't remeber the name of atm, and them maromoset for the render (a program for rendering game models) - Ans there you go :D
Thanks so much btw XD
Reply
:iconaquagalaxy:
AquaGalaxy Featured By Owner Nov 7, 2013
congrats on the DD! QvQ
Reply
:iconevilqueenie:
EvilQueenie Featured By Owner Nov 10, 2013  Professional Digital Artist
Hey thanks! :D
Reply
:iconjacob-cross:
Jacob-Cross Featured By Owner Nov 7, 2013
Awesome :)
Reply
:iconevilqueenie:
EvilQueenie Featured By Owner Nov 10, 2013  Professional Digital Artist
Thanks!! <3
Reply
:iconjacob-cross:
Jacob-Cross Featured By Owner Nov 10, 2013
Your very welcome :D
Reply
:iconpowder-sugar:
powder-sugar Featured By Owner Nov 7, 2013  Hobbyist General Artist
Ooooooh I love her hair wisps!
Reply
:iconevilqueenie:
EvilQueenie Featured By Owner Nov 10, 2013  Professional Digital Artist
Thanks a bunch! X)
Reply
:iconpowder-sugar:
powder-sugar Featured By Owner Nov 10, 2013  Hobbyist General Artist
You're welcome!
Reply
:icontheavianlimits:
TheAvianLimits Featured By Owner Nov 7, 2013  Student Digital Artist
Shiiit! Jag har beundrat denna modellen ända sen jag såg den på TGAs hemsida, hade ingen anaing att du har gjort den! :D Riktigt bra!
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Submitted on
March 23, 2013
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2.6 MB
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